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Computer Science Game Project

I am working with Tuan Anh on a game project that involves platforming and taking down enemies by shooting them. For my part, I was working with the in game actions like moving left and right and jumping up and down. I am also responsible for designing the stages and levels and the character movements. I plan to incorporate Mario Bros style of platforming and jumping, but with shooting mechanics similar to spaceship shooters with a little bit of puzzle solving. So far, Tuan Anh have developed the shooting mechanics and the amount of bullets you can expend before reloading. I have designed a stage so that there will be bonuses if the player chooses the longer route to the objective. The objective of our game is to reach the door on the other end of the stage, but along the way there will be tough enemies, but you have the option not to kill them, but you are rewarded with more point by shooting down the enemies.

Digital Divide

Digital Divide. Enjoy:)

Digital Divide

this video will show you about digital divide

Digital Divide by Xtranormal

In my ICT class, I made a video with two characters, Mattie and Cattie, in a website called Xtranormal. In this video, Cattie explained to Mattie what Digital Divide is. Enjoy watching!

Digital Divide

I researched about digital divide last two weeks. Based on reliable information from Wikipedia, i have made this movie to show everyone what is digital divide. Here is the video:


There is a discussion in the video about digital divide. I hope everyone enjoy watching it.

Incomepleted game

http://scratch.mit.edu/projects/lituanhuy/922320

Digital Divide

this is my digital divide movie.

Scratch Game Proposal

For this Scratch Game Project, our group (me and Mai Vi) is going to create a simple shooting. One stable sprite will try to avoid touching a lot more other moving sprites by shooting them. Our current stable chosen stable sprite is a plane. Red balls will be shooted out. Other moving sprites are red monsters. The monsters with start out to be moving slowly and as they will move faster and faster as the level gets higher. Monsters will also change their colors. Red monsters are the easiest – it takes one ball to take them down. Green monsters take 2 balls, purple monsters take 3 balls and green monsters take 5 balls to destroy. All monsters will move at the same speed. One point is scored for one shot successfully made on a red monster, 2 points for green monsters and 3 points for purple monsters. If the monster touches the plane 5 times, the game will be over. We might change the form of the sprites later but apparently, we will develop the game’s script based on these sprites.

Mai Vi will be in charge of all the moving/ attacking monsters while I will be responsible for the plane, shooting red balls, levels of the game and the background.

Proposal: Game

My partner is Keon Sun. We will be working on a game that has been widely known as the “brick breaking game”.
This game features a set of bricks, a ball that bounces off of the walls and bricks and a stick that moves left and right in the lower part of the game screen. As the ball is bounced off the stick, it will glide upwards, and as it makes contact with the bricks, it will make that brick “go away” or simply, break it. It will bounce off as it breaks it, and it will move in a random direction. Also, when the ball hits the stick, it will bounce off in a corresponding angle, or in an angle of reflection, which will be different everytime, as it depends on the angle that the ball intially made contact with the stick. It will have more than 5 stages, and we are aiming for 10 sentences with more blocks will be appearing as well as blocks that has more than 1 hitpoints. We will also attempt to have the variation in the speed of the ball as the level progresses and have items randomly comes out from the bricks. It will have effective sound effects, and background music to make the game more interesting. Keon Sun will work on the ball movement (Angles , breaking the blocks, and bouncing) and I will work on the movement of the sticks, blocks that has multiple hit points as the level proceeds, sound effects, items, and level changes as all the blocks are eliminated,etc.
The game will probably look something like this

ICT Game Proposal!

I will be working on this simple game with Michael. We both like racing games and so we decided to do something similar and simpler. We want a game where basically there will be an object (car, motorbike, etc) moving. While it is moving, there will be obstacles in front of it and obstacles with different sizes coming toward it with different speed.  The player’s job is to dodge all of the obstacles and get to the other end. Each player will be given 5 chances each round, every time the player gets hit by the obstacles, he/her loses 1 chance and has to start over. To win the round and move to the next level, there will be a certain amount of time given for the player to get from one end to the other. If the player achieves the time required, then he can progress to the next level. As the level gets higher, there will be more obstacles moving around with faster speed. The obstacles will certainly get bigger too.